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Age of Empires IV – Patch 15.1.7064

Thanks to everyone who’s joined us in Early Access, as well as started in on climbing the Ranked Season Twelve ladder! We’ve been keeping an eye on your feedback as we’ve been heading into the full release of Age of Empires IV: Anniversary Edition on PlayStation 5 and the launch of the Dynasties of the East expansion on all platforms. We’re rolling out a small patch today that includes some crash fixes, as well as some fixes for known issues on the PlayStation 5. 



Thanks again to our amazing community members, all of whom have helped to make Age of Empires what it is today!

—The Age of Empires Team

Still having trouble? Visit our support site!

Please Note: As part of updating to this latest build, any saved games and observable matches made on previous builds will be unable to be loaded or replayed.


UX/UI & Menus (Console)

  • The “UI Narration” setting no longer resets to default after relaunching the game. If you’re disabling the narrator, you should only have to do so once now.  
  • Fixed an issue where several in-game settings would reset to default after launching the game in offline mode. 

General Changes & Bugfixes

  • Introduced fixes for two of our top crashes to improve stability, including: 
    • Fixed an issue that caused the game to crash when accessing old Match History.  
    • Fixed an issue that could lead to a crash on launch.  
  • Fixed an issue where some map textures were missing or showing up incorrectly on certain maps and biomes on Xbox One consoles. 

Investigation

Known Issues

Please note that we are aware of and reviewing other known issues, which can be found at Age of Empires IV Known Issues & Solutions – Age of Empires Support. We wanted to highlight two known issues along with workarounds here:  

  • Options menu does not recognize L1 or R1 button presses when navigating through menus.  
    • Workaround: You can double press the L1 or R1 button to continue navigation as planned.  

Your reports continue being crucial to our prioritization and implementation of fixes and features in the game. Keep them coming!

For other known issues, please visit this page to see what’s being tracked!

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