Hello and welcome to another release filled with exciting updates, balance changes, and bug fixes for Age of Empires II: Definitive Edition!
Today’s build brings several fixes to the game, which reduce the likelihood of a freeze or client crash, as well as numerous other fixes and balance changes available for you to discover in this post below. Many of these changes and fixes are a direct result of the Public Update Preview program (or PUP). For more information on the PUP—or to get involved—click the link above or scroll down to the Ongoing → Public Update Preview Program (PUP) section of this post.
Now, let’s take a quick look at some of the changes coming with today’s update:
We’re pretty excited about making today’s build available to you – it contains a few pretty significant changes, including Co-Op! Below is a brief highlight to help break it all down:
- Co-Op is now live! You can read more about this new feature here: Co-Op Has Arrived!
- Empire Wars now lives in the Ranked queue.
- We’ve made CaptureAge easier than ever to use by adding UI support in Spectate (including in-game)/Replay menus.
- Lots and lots and lots of bug fixes – these patch notes are long!
- Balance changes!
And much, much more! Be sure to dig down into the post below to get all of the juicy details before hopping in-game and checking them out firsthand.
Thanks again to our amazing community members, all of whom have helped to make Age of Empires what it is today!
—The Age of Empires Team
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Please note that custom mods may not be compatible with the latest game update. If you are experiencing issues launching or playing the game after downloading the new build, try disabling your installed mods before trying again.
Still having trouble? Visit our support site!